Stand out from the crowd with one of only 10,000 unique limited edition Yogo NFTs on Ethereum. If you're lucky you may come across extremely rare Yogos that look out of this world! We're giving away allowlist spots to several existing NFT communities. You can also enter our raffle here. The premint will be 0.06 Eth.
A game can't be fun, grow, or be successful with only 10,000 players. We will be releasing a Polygon collection of customizable Yogo NFTs after the 10,000 Ethereum NFTs sell out. Each one will still be unique, but none of them will look as cool as the ones in the Yogos 10K NFT Collection. The mint will be 0.001 Eth.
Avoid the lines, traffic, and awkward body movements associated with attending stinky in-person events. Conserve your sweat and sit comfortably in your La-Z-Boy™ sipping your favorite tea while your Yogo dances and applauds frantically to your favorite band, artist, or influencer. Tipping is a great way to show you care!
We think everyone has the skills to pay the bills. Take the virtual stage to showcase your talent, or discover a talent you didn't know you had and get paid for it! We provide a safe and convenient place to get real-time feedback from the audience. You can play YouTube videos, and you can also stream your microphone and camera. Karaoke anyone?
Everything including venues and rooms are owned by the players, and anything – all the way down to the clothes on your back – can be traded, sold, or hoarded as you please. Gossip about your favorite artists and past performances, or discuss an upcoming event! Community is the heartbeat of the Yogos virtual world.
Apparel and furni not only plays a major role in the Yogos economy but also provides a great way to flex your unique style (whatever that may be). From famous brands to limited editions, you'll find near-unlimited ways to collect and share!
Juan Pablo is a digital visionary and serial entrepreneur who pioneered the creation of "Metaverses" long before the term was coined. He created CokeStudios a Massive Multiplayer Game that drew over 11 million players who could customize avatars, create original music and socialize in a Coca-Cola virtual world. Juan Pablo and his team also launched BarbieGirls, the largest branded virtual world with more than 18 million registered users, which offered a wide range of activities like creating virtual spaces, trading virtual furniture, and playing multiplayer games.
Anton loved playing CokeStudios, and he met Scott Hutchison in the game. After Cokestudios shut down, he taught himself how to code, and single-handedly recreated the CokeStudios game engine using modern technologies after Coca-Cola discontinued the service. Anton added many new features to the game and managed the community.
Chris has an extensive passion for startups, virtual worlds, accelerator programs, and media companies. He was the founder and CTO of Internet Security Systems which was sold to IBM for 1.3 billion dollars as well as the founder and CEO of Kaneva, a multiplayer online gaming company. He also founded CreateX, Georgia Tech's accelerator that launched over 300 companies including Stord recently valued at 1 billion dollars.
Camilo is an award-winning digital artist and one of the original digital graphic designers behind CokeStudios Virtual World. He is a passionate and inventive creator of digital strategies and campaigns, having worked on online commerce and entertainment for top brands such as Coca-Cola, Pepsi, Doritos, and Gatorade. In 2006, Camilo created Mini-Ego, a virtual multiplayer community where he developed unique customizable characters and virtual spaces for this celebrated online property.
Amy created several multiplayer games over the years and she has been coding since she was six years old! Amy’s most successful game remake is MyVMK, which has been running for almost a decade. Amy created heaps of new content to grow the community and led a team of 20-30 volunteers to keep it running. She also wrote one of the first Adobe Director/Shockwave decompilers.
Canadian artist who’s been working in the game-development industry since 2019, but has been dabbling since 2009. As a 3D environment artist and level designer, he’s worked on projects for companies such as Redbull, Jack Links, and HP.
Juan Pablo is a digital visionary and serial entrepreneur who pioneered the creation of "Metaverses" long before the term was coined. He created CokeStudios a Massive Multiplayer Game that drew over 11 million players who could customize avatars, create original music and socialize in a Coca-Cola virtual world. Juan Pablo and his team also launched BarbieGirls, the largest branded virtual world with more than 18 million registered users, which offered a wide range of activities like creating virtual spaces, trading virtual furniture, and playing multiplayer games.
Anton loved playing CokeStudios, and it was through the game that he met Scott Hutchison. When the game was eventually discontinued, Anton took it upon himself to learn how to code and successfully reconstructed the CokeStudios game engine using contemporary technologies. Despite the lack of support from Coca-Cola, Anton added numerous new features to the game and was able to effectively manage the community.
Chris has an extensive passion for startups, virtual worlds, accelerator programs, and media companies. He was the founder and CTO of Internet Security Systems which was sold to IBM for 1.3 billion dollars as well as the founder and CEO of Kaneva, a multiplayer online gaming company. He also founded CreateX, Georgia Tech's accelerator that launched over 300 companies including Stord recently valued at 1 billion dollars.
Camilo is an award-winning digital artist and one of the original digital graphic designers behind CokeStudios Virtual World. He is a passionate and inventive creator of digital strategies and campaigns, having worked on online commerce and entertainment for top brands such as Coca-Cola, Pepsi, Doritos, and Gatorade. In 2006, Camilo created Mini-Ego, a virtual multiplayer community where he developed unique customizable characters and virtual spaces for this celebrated online property.
Amy created several multiplayer games over the years and she has been coding since she was six years old! Amy’s most successful game remake is MyVMK, which has been running for almost a decade. Amy created heaps of new content to grow the community and led a team of 20-30 volunteers to keep it running. She also wrote one of the first Adobe Director/Shockwave decompilers.
Canadian artist who’s been working in the game-development industry since 2019, but has been dabbling since 2009. As a 3D environment artist and level designer, he’s worked on projects for companies such as Redbull, Jack Links, and HP.
Juan Pablo is a digital visionary and serial entrepreneur who pioneered the creation of "Metaverses" long before the term was coined. He created CokeStudios a Massive Multiplayer Game that drew over 11 million players who could customize avatars, create original music and socialize in a Coca-Cola virtual world. Juan Pablo and his team also launched BarbieGirls, the largest branded virtual world with more than 18 million registered users, which offered a wide range of activities like creating virtual spaces, trading virtual furniture, and playing multiplayer games.
Anton loved playing CokeStudios, and it was through the game that he met Scott Hutchison. When the game was eventually discontinued, Anton took it upon himself to learn how to code and successfully reconstructed the CokeStudios game engine using contemporary technologies. Despite the lack of support from Coca-Cola, Anton added numerous new features to the game and was able to effectively manage the community.
Chris has an extensive passion for startups, virtual worlds, accelerator programs, and media companies. He was the founder and CTO of Internet Security Systems which was sold to IBM for 1.3 billion dollars as well as the founder and CEO of Kaneva, a multiplayer online gaming company. He also founded CreateX, Georgia Tech's accelerator that launched over 300 companies including Stord recently valued at 1 billion dollars.
Camilo is an award-winning digital artist and one of the original digital graphic designers behind CokeStudios Virtual World. He is a passionate and inventive creator of digital strategies and campaigns, having worked on online commerce and entertainment for top brands such as Coca-Cola, Pepsi, Doritos, and Gatorade. In 2006, Camilo created Mini-Ego, a virtual multiplayer community where he developed unique customizable characters and virtual spaces for this celebrated online property.
Amy created several multiplayer games over the years and she has been coding since she was six years old! Amy’s most successful game remake is MyVMK, which has been running for almost a decade. Amy created heaps of new content to grow the community and led a team of 20-30 volunteers to keep it running. She also wrote one of the first Adobe Director/Shockwave decompilers.
Canadian artist who’s been working in the game-development industry since 2019, but has been dabbling since 2009. As a 3D environment artist and level designer, he’s worked on projects for companies such as Redbull, Jack Links, and HP.